By Sergey Kosarevsky,Viktor Latypov
Android NDK is used for multimedia purposes which require direct entry to a system's assets. Android NDK is usually the most important for portability, which in flip offers a fairly cozy improvement and debugging technique utilizing standard instruments equivalent to GCC and Clang toolchains. in the event that your desire to construct Android video games utilizing this awesome framework, then this booklet is a must-have.
This ebook offers you a couple of transparent step by step recipes with the intention to assist you to begin constructing cellular video games with Android NDK and enhance your productiveness debugging them in your desktop. This publication also will give you new methods of operating in addition to a few precious tips and tips that would demonstrably raise your improvement pace and efficiency.
This publication will take you thru a couple of easy-to-follow recipes that can assist you to use the Android NDK in addition to a few renowned C++ libraries. It provides Android program improvement in C++ and exhibits you the way to create a whole gaming program.
You will the best way to write moveable multithreaded C++ code, use HTTP networking, play audio records, use OpenGL ES, to render top quality textual content, and the way to acknowledge consumer gestures on multi-touch units. a good way to leverage your C++ abilities in cellular improvement and upload functionality on your Android functions, then this is often the e-book for you.
A systematic consultant along with over 70 recipes which specialize in aiding you construct transportable cellular video games and goals to augment your video game improvement abilities with transparent instructions.
Who this publication is for
If you're a C++ developer who desires to leap into the realm of Android online game improvement and who desires to use the facility of latest C++ libraries on your present Android Java purposes, then this booklet is for you. you want to have easy wisdom of C or C++ together with pointer manipulation, multithreading, and object-oriented programming suggestions in addition to a few adventure constructing purposes with out utilizing an IDE.
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